Herself’s Artificial Intelligence

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Uncanny AI

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Normally, the Uncanny Valley theory is used to critique graphical realism in games, but it also applies to AI. In this latest exclusive Gamasutra feature, designer David Hayward examines AI’s Uncanny Valley, citing games such as Valve’s Half-Life 2 and Vivendi’s supernatural shooter F.E.A.R.

More information:
Gamasutra – Uncanny AI: Artificial Intelligence in the Uncanny Valley

Written by Linda MacPhee-Cobb

June 20th, 2007 at 12:00 pm

Posted in artificial intelligence in the news,game ai

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