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	<title>Herself's Artificial Intelligence &#187; source code</title>
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	<link>http://herselfsai.com</link>
	<description>Humans, meet your replacements.</description>
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		<title>SantaFe Ant Trail</title>
		<link>http://herselfsai.com/2008/06/santafe-ant-trail.html</link>
		<comments>http://herselfsai.com/2008/06/santafe-ant-trail.html#comments</comments>
		<pubDate>Mon, 23 Jun 2008 05:00:48 +0000</pubDate>
		<dc:creator>Linda MacPhee-Cobb</dc:creator>
				<category><![CDATA[source code]]></category>

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		<description><![CDATA[The SantaFe Trail is a textbook beginner&#8217;s problem in genetic programming. The ants are allowed to turn right or left or to move forward. Ants can see food if it is directly in front of them. The Trail is the one in the image above and it is also in the source code. Ants follow [...]]]></description>
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		<title>Polyworld open source artificial life software</title>
		<link>http://herselfsai.com/2008/03/polyworld.html</link>
		<comments>http://herselfsai.com/2008/03/polyworld.html#comments</comments>
		<pubDate>Thu, 06 Mar 2008 11:00:50 +0000</pubDate>
		<dc:creator>Linda MacPhee-Cobb</dc:creator>
				<category><![CDATA[cool open source ai projects]]></category>
		<category><![CDATA[source code]]></category>
		<category><![CDATA[open source]]></category>

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		<description><![CDATA[Polyworld is an evolutionary environment with simulated physics that allows you create creatures that will evolve. The creatures are free form neural networks. It was created by Larry Yaeger. They will learn to find food, become or hunt prey and mate and have children. It is open source, code is available at Source Forge ( [...]]]></description>
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		<title>Simple artificial life program source code</title>
		<link>http://herselfsai.com/2008/02/evolving-bugs.html</link>
		<comments>http://herselfsai.com/2008/02/evolving-bugs.html#comments</comments>
		<pubDate>Wed, 27 Feb 2008 11:00:46 +0000</pubDate>
		<dc:creator>Linda MacPhee-Cobb</dc:creator>
				<category><![CDATA[game ai]]></category>
		<category><![CDATA[source code]]></category>

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		<description><![CDATA[I am finishing up my reading of &#8216;The Magic Machine: A Handbook of Computer Sorcery&#8216; and there were only two programs left to write. I thought I&#8217;d wipe the first one out in a day. Heh, it took three. In a chapter of the book the author discusses early attempts at genetically evolving artificial life. [...]]]></description>
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		<title>Source code to simulate people at a party</title>
		<link>http://herselfsai.com/2008/02/simulate-a-crowd-of-people-at-a-party-with-different-comfort-zones.html</link>
		<comments>http://herselfsai.com/2008/02/simulate-a-crowd-of-people-at-a-party-with-different-comfort-zones.html#comments</comments>
		<pubDate>Wed, 13 Feb 2008 11:00:39 +0000</pubDate>
		<dc:creator>Linda MacPhee-Cobb</dc:creator>
				<category><![CDATA[source code]]></category>

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		<description><![CDATA[I&#8217;ve covered a fair bit of simulations of people in news stories and recently read a chapter on people simulations in &#8216; The Magic Machine: A Handbook of Computer Sorcery&#8216; and thought it was time to try a simple simulation. This source code simulates 3 groups at a party. One group has a personal comfort [...]]]></description>
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		<title>Braitenberg Vehicles</title>
		<link>http://herselfsai.com/2008/01/braitenberg-vehicles.html</link>
		<comments>http://herselfsai.com/2008/01/braitenberg-vehicles.html#comments</comments>
		<pubDate>Mon, 21 Jan 2008 11:00:55 +0000</pubDate>
		<dc:creator>Linda MacPhee-Cobb</dc:creator>
				<category><![CDATA[source code]]></category>
		<category><![CDATA[topics in artificial intelligence]]></category>
		<category><![CDATA[things you should know]]></category>

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		<description><![CDATA[Synthetic psychology is a field where biological behavior is synthesized rather than analyzed. The father of such behavior Valentino Braitenberg ( home page ) did some interesting work with toy vehicles in the 1986 book &#8220;Vehicles: Experiments in Synthetic Psychology&#8220;. The Braitenberg vehicles were simple toy cars with light sensors as headlights. In some cars [...]]]></description>
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